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Plugable Thunderbolt 4 Docking Station for 4K Quad Monitors, 100W Laptop Charging
$319.99 USD
SKU: TBT-6950PDAmazon Rating : (146 Reviews)
Features
- Why Choose This Dock— The MacWorld Editors' Choice winning Plugable Quad Display Dock is a productivity powerhouse with up to 4 displays on PC and Mac, 100W (96W certified) host charging, 4x 40Gbps Thunderbolt ports, and high-speed USB ports, HDMI, Gigabit Ethernet, and an SD Card slot
- Quad Display— Featuring the power of Thunderbolt and the flexibility of DisplayLink technology, connect up to 4 displays (2x HDMI, 2x Thunderbolt). All four displays up to 4K or a single 8K display (Thunderbolt/USB-C display output capabilities determined by the host system). Note: The DisplayLink software application must be installed on a Windows or Mac computer for the dock’s HDMI video outputs to function. This process is typically automatic on Windows, manual install required on macOS
- Thunderbolt 4 Dock— This Plugable docking station features 1x 40Gbps Thunderbolt port that connects the dock to your computer and offers up to 96W laptop charging, and 3x 40Gbps Thunderbolt ports for data, video, and 15W charging for your connected Thunderbolt, USB4, and USB-C devices
- Works With— This certified Thunderbolt dock works with Windows 10 and newer, macOS 11+, and ChromeOS 100+ computers with a Thunderbolt, USB4, or full-featured USB-C port. Most Thunderbolt 4 Windows, and Mac computers will support up to 4x extended displays (Base model M3 Macs need to be in “clamshell mode” for 4x displays). ChromeOS and base model M1, M2 Macs will support 3x extended displays
- Lifetime Support— Every Plugable product, including this Thunderbolt docking station, comes with lifetime support. If you ever have questions, contact our North American-based team - even before purchase
For volume orders or business inquiries contact sales@plugable.com
Free 3-Day Continental U.S. Shipping When Buying Direct!
DisplayLink
Thunderbolt
The power of a Thunderbolt Certified dock with the universal compatibility of DisplayLink
Powerful
Charging
Keep your laptop fully powered with up to 100W (96W certified) host charging.
Full Speed
Data
40Gbps Thunderbolt connection to the host and three downstream Thunderbolt 4 ports for fast data
Charge it all
At the Same Time
With 96W laptop charging and three 15W Thunderbolt ports, your gadgets are good to go
Tech Specs
| Quad Display Support | Up to four 4K 60Hz displays via a combination of HDMI and USB-C connections. Thunderbolt 4 ports provide a true plug-and-play experience with no drivers needed, while HDMI ports use DisplayLink technology and require drivers for Windows and macOS |
| Powerful host charging | Provides up to 96W of power to charge the host computer |
| Downstream Thunderbolt port | Three downstream Thunderbolt ports provide up to 40Gbps of bandwidth for peripherals |
| Media Card Reader | Full size SD card reader means that no external adapters or dongles are required |
| Broad compatibility | Hybrid docking station combining the power of the Intel Goshen Ridge chipset and the DisplayLink DL-6950 chipset |
A: A computer that has a Thunderbolt 4 port or USB4 port that is running Windows 10 or later or macOS 11 or later should be compatible with the Plugable TBT-6950PD docking station. Computers that do not meet these requirements are not supported.
A: Yes, a DisplayLink software application must be installed on a Windows or Mac computer in order for the dock’s HDMI video outputs to function. This process is typically automatic on Windows, but must be manually installed on macOS.
A: Mac laptops with ‘base’ M1, M2, or M3 processors will only support up to three external displays. Macs with M1 Pro, M1 Max, M2 Pro, M2 Max, M3 Pro, M3 Max, 'base' M4, M4 Pro, and M4 Max processors will support up to four external displays.
A: Monitors up to 3840x2160 resolution at a 60Hz refresh rate with HDMI or USB-C video inputs are supported. USB-C video adapters (purchased separately) can also be used if needed.
A: The dock’s aluminum enclosure is designed to act as a heatsink in order to dissipate heat generated inside of the unit. This is normal, and the device has been 3rd-party tested to the UL 62368-1 standard for safe operation and temperatures.
Audio
| Port | Placement | Connection | Max Bit Depth and Sample Rate | Signal Output | Channels | Chipset |
|---|---|---|---|---|---|---|
| 2 | DL-6950 DisplayLink |
3.5mm (TRRS) | 16-bit 48KHz | Front | Headset Jack Bi-Directional |
Analog |
Card Reader
| Media Interface | Bus Interface | Bus Speed | Chipset |
|---|---|---|---|
| Ultra-High Speed II (UHS-II) | 312 MB/s | Genesys Logic GL3232S |
SD or SDHC or SDXC or MMC |
Connection To Host
| Port | Placement | Version and Link Rate | Features |
|---|---|---|---|
| 4x PCIe 3.0 Lanes or USB Power Delivery or Alternate Mode Video | Side | 1x Thunderbolt™ 4 or USB4 | Thunderbolt™ 4 (40Gbps) |
In The Box
| Item and Quantity | Item Notes |
|---|---|
| 1x Plugable TBT-6950PD Docking Station | |
| 1x 1.0m 40 Gbps Thunderbolt 4 Cable | |
| 1x Quick Start Guide | |
| 1x Power supply | |
| 1x Power cable |
Included Cables
| Port Type (Side 1) | Cable Specification | Port Type (Side 2) | Cable Length | External Power for Cable |
|---|---|---|---|---|
| 1.0m/3.28ft | Thunderbolt™ 4 (40Gbps) | No | Male Thunderbolt™ 4 or USB4 | Thunderbolt™ 4 or USB4 |
LEDs
| LED Number | Shape | Color | Status | Definition | Notes |
|---|---|---|---|---|---|
| White | Powered on, active host connection | 1 | Dot | Solid |
Physical Stats
| Item | Size (H x W x D) or Length | Weight | SKU or Part Number |
|---|---|---|---|
| TBT-6950PD Docking Station | TBT-6950PD | 1.7 x 21 x 9.5 centimeters 0.7 x 8.3 x 3.7 inches |
470 grams 16.6 ounces |
Power
| Port | Placement | Power Host / Device | Connection Type | Notes | Voltage | Amperage | Wattage |
|---|---|---|---|---|---|---|---|
| 8.58A | Region-specific Power Adapter | UL 60950-1 Certified | Rear | Power Supply | Device | 21.0V | 180.0W |
| 4.8A | USB-C Power Delivery | Side | Thunderbolt™ 4 to Host | Host | 20.0V | 96.0W |
USB To Devices
| Port | Placement | Version and Link Rate | Features | Voltage | Amperage | Wattage |
|---|---|---|---|---|---|---|
| 900mA | Front | 2x USB-A | USB 3.2 Gen 2 (10Gbps) | 5V | 4.5W | |
| 3000mA | Rear | 3x Thunderbolt™ 4 or Thunderbolt™ 3 or USB-C | Thunderbolt™ 4 (40Gbps) | 5V | 15W |
Video
| Port | Placement | Specification | Max Resolution and Refresh Rate | HDCP | Chipset |
|---|---|---|---|---|---|
| DL-6950 DisplayLink |
Not Supported | 3840x2160 @ 60Hz 3840x2160 @ 60Hz3840x1600 @ 60Hz 3440x1440 @ 60Hz 2560x1440 @ 60Hz 2560x1080 @ 60Hz 1920x1080 @ 60Hz 1600x900 @ 60Hz 1280x1024 @ 60Hz 1280x800 @ 60Hz 1280x720 @ 60Hz 1152x864 @ 60Hz 1024x768 @ 60Hz 800x600 @ 60Hz 640x480 @ 60Hz |
Rear | 2x HDMI 4K (Output) |
HDMI 2.0 |
| Supported | 3840x2160 @ 60Hz 3840x2160 @ 60Hz3840x1600 @ 60Hz 3440x1440 @ 60Hz 2560x1440 @ 60Hz 2560x1080 @ 60Hz 1920x1080 @ 60Hz 1600x900 @ 60Hz 1280x1024 @ 60Hz 1280x800 @ 60Hz 1280x720 @ 60Hz 1152x864 @ 60Hz 1024x768 @ 60Hz 800x600 @ 60Hz 640x480 @ 60Hz |
Rear | 3x Thunderbolt™ 4 (Output) |
DisplayPort 1.4 |
Video Output Modes
| Host Stream Specification | Host Port Type | Number of Displays Used | Max Resolution at Display Count |
|---|---|---|---|
| Thunderbolt™ 4 or USB4 | DisplayPort 1.4 | 3840x2160 @ 60Hz 3840x2160 @ 60Hz3840x1600 @ 60Hz 3440x1440 @ 60Hz 2560x1440 @ 60Hz 2560x1080 @ 60Hz 1920x1080 @ 60Hz 1600x900 @ 60Hz 1280x1024 @ 60Hz 1280x800 @ 60Hz 1280x720 @ 60Hz 1152x864 @ 60Hz 1024x768 @ 60Hz 800x600 @ 60Hz 640x480 @ 60Hz |
1 or 2 |
Wired Network
| Port | Placement | Version and Link Rate | Features | Chipset |
|---|---|---|---|---|
| DL-6950 DisplayLink |
Rear | DisplayLink Gigabit Ethernet | 1000BASE-T |
Host System Requirements
The TBT-6950PD is compatible with:
Windows computers that have Thunderbolt 4/USB4 support built in
Apple Mac computers that have Thunderbolt 4/USB4 support built in
ChomeOS computers (i.e. Chromebooks) that have Thunderbolt 4/USB4 support built in
*** Please note, as of this writing most Chromebooks with a USB Type-C port do NOT support Thunderbolt 4/USB4 ***
Supported Operating Systems
The TBT-690PD is compatible with Windows 10 or newer versions, macOS 11 or newer versions, and ChromeOS version 128 or newer.
Monitor Compatibility
HDMI monitors up to 3840x2160 resolution at up to a 60Hz refresh rate are compatible with the TBT-6950PD’s HDMI video output ports.
USB-C monitors up to 3840x2160 resolution at up to a 60Hz refresh rate are compatible with the TBT-6950PD’s downstream USB-C ports. USB-C video adapters are also supported.
Before You Begin
1. Confirm you have all of the components that should be included in the box with the TBT-6950PD docking station:
- TBT-6950PD docking station unit
- Thunderbolt 4 cable
- AC/DC Power adapter
- Power cable
2. Connect the power cable to the power adapter
3. Connect the power adapter to the TBT-6950PD
4. Connect the power adapter to an electrical power outlet
5. Connect your peripherals to the TBT-6950PD
6. Connect the included Thunderbolt 4 cable to the Thunderbolt 4 host connection port located on the right-hand side of the TBT-6950PD
NOTE - If the Thunderbolt 4 cable is connected to any other port within the TBT-6950PD then the dock will NOT work
7. Proceed to the section below for guidance installing the required DisplayLink software.
NOTE - If the DisplayLink software is not installed, then the dock's HDMI outputs will NOT function
macOS Installation and Setup
- Download and install the DisplayLink Manager for macOS.
- Detailed installation and configuration instructions can be found by clicking on the "INFO" button, or in the next step.
- Please follow the detailed instructions below to install and configure the DisplayLink software for your version of macOS:
- Connect the power supply to your wall socket or power strip, and then to the docking station.
- Connect the displays to the docking station.
- Using the Thunderbolt cable provided with the docking station, connect the dock to the computer through the dock's host Thunderbolt port labelled with a Laptop icon .
Windows Installation and Setup
- Download and install the DisplayLink software.
- Connect the power supply to your wall socket or power strip, and then to the docking station.
- Connect the displays to the docking station.
- Using the Thunderbolt cable provided with the docking station, connect the dock to the computer through the dock's host Thunderbolt port labelled with a Laptop icon .
ChromeOS Installation and Setup
- No driver download is necessary, through ChromeOS version 100 or later is required.
- Connect the power supply to your wall socket or power strip, and then to the docking station.
- Connect the displays to the docking station.
- Using the Thunderbolt cable provided with the docking station, connect the dock to the computer through the dock's host Thunderbolt port labelled with a Laptop icon .
Current Drivers and Software
macOS users, please click the 'INFO' button in the table below for important installation instructions.
| Platform | Important Notes | Date | Version and Download |
|---|---|---|---|
| Windows 11 and 10 | Drivers will typically install automatically through Windows Update. See the following article for more information about installing the DisplayLink driver. |
March 31, 2026 | DisplayLink Software 12.2 M1 |
| macOS 26, 15, and 14 | macOS 14, 15, and 26 installation instructions for the DisplayLink Manager App available on our knowledge base. |
May 22, 2026 | DisplayLink Manager App 16.1 |
| ChromeOS | ChromeOS supported with latest software updates installed (version 100 or later) See the following article for more information on using DisplayLink products on ChromeOS. |
No driver installation needed |
Legacy Drivers for Older Systems
| Platform | Important Notes | Date | Version and Download |
|---|---|---|---|
| Windows 8.x and 7 | Drivers often install automatically through Windows Update. See the following article for more details about installing the DisplayLink driver. |
September 22, 2022 | DisplayLink Software 10.3 M0 |
| Windows Vista | January 7, 2015 | DisplayLink Software 7.7 M3 | |
| Windows XP | July 18, 2014 | DisplayLink Software 7.6 M2 | |
| macOS 13 | macOS 13 installation instructions for the DisplayLink Manager App available on our knowledge base. |
November 18, 2025 | DisplayLink Manager App version 14.2 |
| macOS 12 | macOS 12 installation instructions for the DisplayLink Manager App available on our knowledge base. |
August 27, 2024 | DisplayLink Manager App version 1.10.3 |
| macOS 11 | macOS 11 installation instructions for the DisplayLink Manager App available on our knowledge base. |
September 8, 2021 | DisplayLink Manager App version 1.9 |
| macOS 10.15 | DisplayLink Manager App Installation Instructions See the following article for more information about the macOS DisplayLink Manager app. |
September 8, 2021 | DisplayLink Manager App version 1.5 |
| macOS 10.14 | It is highly recommended to follow along our instructions on installing the legacy driver to ensure the driver loads properly. See the following article for more information about the macOS Legacy driver. |
August 13, 2020 | DisplayLink Software 5.2.5 |
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USB Port Types
USB-A
pietz, CC BY-SA 3.0 , via Wikimedia Commons
This is the standard USB connection that most computers offered prior to the introduction of USB Type-C (USB-C). Even after the introduction of USB Type-C, this is still quite common.
It can provide data transfer rates up to the USB 3.1 Gen 2 (10 gbps) specification depending on the host and device, but does not directly support video in the way that USB-C Alternate Mode does. This limitation makes DisplayLink USB graphics adapters and docking stations ideal on systems that do not have USB-C, or in instances where more displays are needed beyond available video outputs of a PC.
USB-B
Fred the Oyster, CC BY-SA 4.0 , via Wikimedia Commons
IngenieroLoco, CC BY-SA 4.0, via Wikimedia Commons
This type of connection comes in a couple different styles depending on whether USB 3.0 and higher transfer rates are supported (bottom graphic). Usually this type of connection is used to plug into USB devices that do not have a fixed cable connected, such as USB docking stations, USB hubs, printers, and others.
USB Mini-B
Fred the Oyster, CC BY-SA 4.0 , via Wikimedia Commons
One of the first connectors for charging a smartphone, wireless game controller (such as the Sixaxis and DualShock 3), and other small devices such as external hard drives. Not commonly used today, but is still used in some cases. Most devices using USB Mini B are using USB 2.0, though a USB 3.0 variant does exist. This specification also added USB On-The-Go (OTG) functionality, though it is more commonly implemented with Micro USB.
USB Micro-B
Fred the Oyster, CC BY-SA 4.0, via Wikimedia Commons
IngenieroLoco, CC BY-SA 4.0 , via Wikimedia Commons
A smaller connector that serves many of the same uses as the Mini B connector, with added optional features such as Mobile High-Definition Link (MHL) to allow devices like smartphones to output video to larger displays without requiring a dedicated port for video output.
The larger variant of USB-B is most commonly used for external hard drives for higher 5Gbps transfer rates.
USB-C, Thunderbolt™ 3, and Thunderbolt™ 4
Niridya , CC0, via Wikimedia Commons
The most recent USB connection, USB Type-C (USB-C), represents a major change in what USB can do. The connector is smaller, can be connected in two orientations, is able to carry substantially more power and data, and can directly carry video signals of multiple types (HDMI, DisplayPort, etc.) Intel has also adapted the USB-C connector for use with Thunderbolt 3 and Thunderbolt 4.
It is important to note that while all Thunderbolt 3 and Thunderbolt 4 connections are USB-C, not all USB-C connections can be used with Thunderbolt 3 or Thunderbolt 4 devices.
More details regarding physical USB connections can be found on Wikipedia . The graphics depicted here are adapted from Wikimedia Commons by various artists under the Creative Commons Attribution-Share Alike 3.0 Unported license.
My DisplayLink-based USB Docking Station or USB Video Adapter Is Not Working As Expected with a Windows computer
When a Plugable DisplayLink device is not working as expected with a Windows system, the best practice is to disconnect the device from the host system (and remove it's external power source, if it has one) and perform a 'clean' manual installation of the latest version we recommend of the required DisplayLink software driver to help ensure both are in a good state. To do so, please follow these steps:
- Disconnect the Plugable USB docking station or video adapter from the host system. If the product you are using has an external power adapter (for example a USB docking station), please also disconnect the power adapter from the product so that the unit resets. Please keep everything disconnected until prompted
- Uninstall any and all software with 'DisplayLink' in the title that is present from within the Control Panel Programs and Features (Apps and Features in Windows 10). Don't worry if these entries are not present or if the process does not work for any reason, just move onto the next step
-
Download and run the DisplayLink Installation Cleaner utility
- We have a short video that demonstrates this process
- Once the cleaning utility has completed running, restart the host system (even if not prompted to)
- Download and install the latest version (that we recommend) of the DisplayLink software driver
- If you disconnected the power adapter from your product in step one, please reconnect it so the device powers on, then reconnect the product to the host system. If the product is still not working as expected, please restart the host system one more time.
If, after having completed this process, your Plugable DisplayLink device is still not working as expected, please reach out to us directly via support@plugable.com with the output of our PlugDebug diagnostic utility and we will be happy to help
I Can't Use My Intel, NVIDIA, or AMD/ATI Graphics Utility to Manage the Monitors Connected to My DisplayLink-Based Docking Station/Graphics Adapter. Why?
The graphical software utilities provided by Intel, NVIDIA and AMD/ATI are designed to only recognize and work with graphics adapters made by their respective manufacturers. As a result, they will not recognize USB-attached displays connected to a DisplayLink-based docking station or graphics adapter.
It is recommended to use the facilities built-in to Windows to manage the connected displays. These would be the ‘Display Settings’ application on Windows 10 and ‘Screen Resolution’ application on Windows 8.1 and 7. Both of these applications are available by right-clicking on empty space within the Windows desktop and selecting the appropriate choice from the context menu that appears.
Note: Intel has released an updated 'Intel Graphics Command Center' application that can recognize DisplayLink-attached displays and configure them to a certain extent. However, some of the features within the Intel Graphics Command Center application that are specific to Intel graphics adapters may not work on a DisplayLink-attached display.
Why Doesn't the "Display Color Calibration" Tool in Windows Affect the Display(s) Attached to My DisplayLink-Based Docking Station/Video Adapter?
The DisplayLink driver does not support color calibration functionality of any kind. Most monitors have built-in controls that can be used to adjust the characteristics of the display, though we realize this approach may not be ideal in all cases. For environments that necessitate near-perfect color reproduction and display calibration capabilities via software, a dedicated graphics card is recommended.
Are Plugable USB Video Adapters or Docking Stations Based on DisplayLink Technology Compatible With Touchscreens?
Touchscreens that do not require drivers and use the host’s operating system’s built-in USB Human Interface drivers (HID) to record touch inputs can be made to work with our products, however Plugable does not provide support for doing so due the complexity of multi-monitor touch screen setups.
If I Add a DisplayLink-Based Docking Station or Graphics Adapter to My System, Will That Prevent My System’s Built-In Video Outputs From Working?
No, the DisplayLink device's presence on your system will not preclude the use of any of your system’s built-in video outputs.
Are Powerline Network Adapters Supported in Conjunction With the Ethernet Port Within My DisplayLink-Based Docking Station or Video Adapter?
The use of Powerline-based network adapters in conjunction with the Ethernet port within our DisplayLink-based docking stations or video adapters is not supported.
Can I Adjust the Brightness of a Display Connected to My DisplayLink-Based Docking Station or Video Adapter via the Windows ‘Display Settings’ Application?
Windows does not have the ability to adjust the brightness of a display connected using DisplayLink technology. We recommend making use of the display’s internal on-screen menu options in order to adjust the display's brightness.
Can I Use My DisplayLink-Based Docking Station in Conjunction With a KVM (Keyboard, Video and Mouse) Switch?
No, Plugable does not recommend or support using our DisplayLink-based docking stations with a traditional KVM switch. If you simply need to share the dock between two systems, the dock can be manually disconnected from the first system and then manually connected to the second system.
For those using our USB 3.0 DisplayLink docking station products that would like a more permanent solution that does not require disconnecting the unit from the host system, our Plugable USB 3.0 Sharing Switch can be used as an alternative to share the dock between two systems (please keep in mind that the dock can only be used by one system at a time).
Troubleshooting Wi-Fi, Wireless Keyboard, and Mouse Issues While Using USB Docking Stations Based on DisplayLink Technology
Wi-Fi Performance Issues
Any time a USB 3.0 device is connected to a laptop system, there is a potential that the USB 3.0 connection can generate interference that can affect the performance of the laptop's built-in Wi-Fi adapter.
This behavior is not specific to Plugable products, and Intel has published a white paper on the topic for those who are curious about the technical details.
So now that we know that this can happen with any type of USB 3.0 connection, how do we solve the problem should it occur? Every person’s setup can be a little different so there will never be one definitive solution, but a few simple approaches can solve the problem in most cases:
- Option One—Move the device as far as away from the system as the USB cable will allow. This will try and ‘move’ the signals from both the USB connection and the Wi-Fi physically further apart. As a corollary to this, if the dock is located very close to the Wi-Fi router itself, placing more distance between the two can help.
- Option Two—Switch to a different USB port on the system, preferably one on the opposite side of the laptop. This employs the same approach as option one, in that physically separating the two signals (in this case the physical proximity of the USB connection and the internal Wi-Fi antennas within your system) can help. If your system has both USB 3.0 and USB 2.0 ports, try using the USB 2.0 port first.
- Option Three—Use a USB 2.0 cable, like one used connect to a USB printer, instead of a USB 3.0 cable. All USB 3.0 devices should be backward compatible with a USB 2.0 cable, and when a device is connected at USB 2.0 speeds there is no possibility for the interference.
- Option Four—Switch to using a 5GHz Wi-Fi connection. As the name implies, there are two common sets of frequencies used by most Wi-Fi networks (2.4GHz and 5GHz). If both your wireless router and the wireless network adapter in your system support a 5GHz connection (they both need to, one is not enough), connecting to your Wi-Fi in that manner will prevent the interference from happening due to the two very different frequencies in use.
- Option Five—If using a 5GHz connection is not possible, changing the ‘channel’ of a 2.4 GHz connection can help. Within the 2.4GHz band used for Wi-Fi, there are eleven different channels each using a slightly different frequency. The three most commonly used ones in the United States are channel 1, 6 and 11. Using the manual for your wireless router as a guide, switching channels can potentially help. Ideally you would want to switch the channel to the opposite end of the spectrum for the best results, for example if you are on channel one already try switching to channel eleven or vice-versa
Wireless Mouse or Wireless Keyboard Performance Issues (Radio Frequency Interference)
While the items listed above can help with Wi-Fi interference, there is another type of interference that can sometimes cause problems with wireless keyboards and wireless mice which we refer to as Radio Frequency (RF) interference.
To expand further, the USB wireless receiver 'dongles' used by many wireless keyboards and wireless mice operate within the same 2.4GHz radio frequency range as many Wi-Fi adapters.
If a USB 3.0 connection is generating interference, this can affect the behavior of a wireless keyboard or wireless mouse. This behavior typically manifests as inconsistent mouse movement and/or inconsistent or sporadic keystroke registration.
In general there are two methods to mitigate this behavior should it occur:
- RF Option One—Reconnect the USB wireless receiver 'dongle' to one of the USB Docking Station's USB 2.0 ports (if the dock has USB 2.0 ports), furthest away from the USB 3.0 host connection cable. Moving the USB receiver to a USB 2.0 port typically mitigates this interference.
-
RF Option Two—In rarer cases when moving the receiver is not enough or if the product in question does not have a USB 2.0 port, adding a short USB 2.0 extension cable can also help mitigate the behavior. In many cases wireless mice or keyboards include such a cable for this very reason, but if one is not available our USB2-2PORT is a good alternative solution.
In some less common instances on Windows computers, erratic keyboard/mouse behavior can be related to an issue with Intel Management Engine. We've written about this issue and the workaround that may fix it in another article in our Knowledge Base: https://kb.plugable.com/docking-stations-and-video/laggy-mouse-or-keyboard
What are the differences between and limitations of the DisplayLink Manager Application and Legacy DisplayLink Driver for macOS?
Plugable’s DisplayLink-based products are supported with macOS with the installation of the DisplayLink software.
There are different versions of the macOS driver that have been released by DisplayLink (the separate company that makes the primary chip within our DisplayLink-based products, and who also develops the software driver), with each version aligning with different versions of macOS. When first introduced there were several differences between the two driver versions. Over time, these differences have become fewer with updates to both the DisplayLink Manager and macOS, however this article is being retained for historical reference.
A ‘legacy’ version which uses a kernel extension in order to provide its functionality, and a newer ‘DisplayLink Manager Graphics Connectivity’ App which utilizes a new architecture that does not rely on a kernel extension to provide its functionality.
The choice of which driver to use is ultimately determined by one’s OS version and individual specific requirements, since each version offers different capabilities and operating system compatibility. We have provided a comparison table below that highlights their differences in an effort to help our customers make an informed decision.
Links to the latest DisplayLink driver versions for each version of macOS as well as installation instructions can be found on the “Downloads” tab of applicable products, or at www.plugable.com/displaylink
|
New DisplayLink Manager Graphics Connectivity App |
‘Legacy’ DisplayLink driver |
|
|
Supported operating system versions |
macOS 10.15 Catalina, macOS 11 Big Sur, macOS 12 Monterey, macOS 13 Ventura, macOS 14 Sonoma, and macOS 15 Sequoia |
macOS 10.14 Mojave and macOS 10.15 Catalina |
|
Ease of installation |
Straightforward |
Can sometimes be more difficult, as compared to the new App |
|
Supports closed-display mode (aka clamshell mode) |
- No with macOS 10.15 Catalina and macOS 11 Big Sur on Intel-based systems - Yes with macOS 12 Monterey on Intel-based systems (an external power source must be connected to the Mac) - Yes with macOS 11 Big Sur, macOS 12 Monterey, macOS 13 Ventura, macOS 14 Sonoma and macOS 15 Sequoia on Apple CPU-based systems (an external power source must be connected to the Mac) |
Yes |
|
Supports display ‘rotation’ |
- No with macOS 10.15 Catalina - Yes with macOS 11 Big Sur and macOS 12 Monterey on Intel CPU systems - No with macOS 11 Big Sur on Apple CPU-based systems - Yes with macOS 12 Monterey, macOS 13 Ventura, and macOS 14 Sonoma on Apple CPU-based systems using DisplayLink Manager version 1.6 through 1.11.0 (rotation performed within DisplayLink Manager ***) - Yes with macOS 13, macOS 14 Sonoma and macOS 15 Sequoia using DisplayLink Manager version 1.12.0 and later (rotation performed natively within 'Displays' System Settings) |
Yes |
|
Supports macOS ‘Login screen’ |
Yes, with additional ‘Login screen’ application installation |
Yes |
| Supports display color adjustment | Beta support available via 3rd-party application f.lux starting with DisplayLink Manager version 1.7.1**** | No |
|
Manageability |
Via DisplayLink icon within the Apple Menu bar |
No management application |
|
Development status |
Actively being developed |
Being phased out due to changes within macOS |
*** Display rotation on Macs with an Apple CPU is accomplished within the DisplayLink Manager Application. It is NOT accomplished via the 'Displays' System Preferences application. More information on this feature is available here: Link
**** There is a 3rd-party application called 'f.lux' that allows the adjustment of a display's color according to the time of day. This functionality is in 'beta' status, and must be enabled within the DisplayLink Manager Application in order to function. This functionality is supported with devices based on the DisplayLink DL-3xxx chipset, DL-5xxx chipset, and DL-6xxx chipset. However, it is important to note that on DL-6xxx chipsets this functionality is limited to DisplayPort video outputs only. It is NOT supported on HDMI video outputs via DL-6xxx chipsets.
DisplayLink Manager App Installation Instructions for macOS 10.15
Unsure which version of macOS you have installed? Click on the ‘Apple’ icon in the menu bar on your desktop and select ‘About this Mac’. A new window will open and display the system’s macOS version.
How to install the DisplayLink Manager application
1. Download the DisplayLink Manager from our drivers page here: https://plugable.com/pages/displaylink#macos
2. Open the DisplayLink Manager Graphics Connectivity 1.x.pkg

3. Click ‘Continue’ on ‘Introduction’ page

4. Click ‘Continue’ on ‘Licence’ page

5. Click ‘Agree’ when prompted

6. Click ‘Install’ on ‘Installation Type’ page

7. Input your password when prompted

8. When installation finishes click ‘Close’ on ‘Summary’ page


9. Click’ Move to bin’ when prompted

How to use DisplayLink Manager?
The following steps are to be followed once after installing the app.
1. After installation, the DisplayLink Manager app will start automatically and the DisplayLink Manager logo will show in the Menu Bar. It will be grey when the dock is disconnected (Connection status will show: No monitor detected) and white when connected (Connection status will show: Monitor detected).
NOTE: The DisplayLink Manager app will only start on its own once after the initial installation. Step 5 shows how to setup the app to always start after logging-in (recommended). Otherwise the app has to be started manually each time (see step 2).


2. In case the app does not show in your Menu Bar, to start it manually, please press ‘command’ + ’space’ and type in DisplayLink Manager, click on the application to open it

a. Alternatively you can go to the Applications folder in Finder and click on the DisplayLink Manager there

3. When first opened, DisplayLink Manager will ask you to turn on notifications for the app. Click on the notification below when it shows up. It will open a Notifications window.

4. Turn on ‘Allow Notifications’ for DisplayLink Manager

5. Select “Launch automatically after logging-in” for the software to start automatically every time you log-in.

6. Screen Recording
NOTE: From macOS Catalina 10.15, the operating system requires the user to permit "Screen Recording" in order for DisplayLink based devices (like Plugable UD-3900) to work properly. The message is generated by the OS and the screen is not actually being recorded by DisplayLink. Approving it enables the DisplayLink driver to access the pixels it needs to render a mirrored or extended screen and send the pixels over USB from your computer to the DisplayLink display. DisplayLink Manager does not store or record any screen content.
a. If you enabled notifications in step 3 you will see the below message if Screen Recording is switched off

b. This message will also show in the DisplayLink Manager app window and there will be an exclamation mark ‘!’ next to the DisplayLink Manager icon.

7. To enable “Screen Recording”
a. Go to System Preferences and click on Security & Privacy

b. In the ‘Privacy’ tab scroll down to ‘Screen Recording’ and click on the padlock to make changes

c. Enter password to allow the system to make changes

d. Tick the box next to ‘DisplayLink Manager’ and click ‘Quit and reopen’ when prompted.

e. Click on a padlock to save the changes.

Other functions of the DisplayLink Manager
Login screen extension (Optional)
This enables the external screens to be available on the login screen prior to the app loading after logging into your account.
1. Download the Login Screen Extension from the link available on the front page of the DisplayLink Manager.

2. Install the extension.

3. Once the installation is complete the extension will show as ‘Installed’

Support
NOTE: Opening a ticket through the Support tab will contact the DisplayLink engineering team in Europe. We recommend contacting support@plugable.com if you have any questions or issues.
Can I Connect a DisplayPort (DP) Monitor to the HDMI Port on This Device Using an Adapter or Cable?
No. Most DisplayPort to HDMI cables and adapters are one-way adapters from a DisplayPort Source (computer or docking station) to a HDMI Sink (television, computer monitor, or projector). These cables do not work in reverse.
Why is DisplayPort to HDMI often a one-way conversion?
DisplayPort uses packet-based data transmission, breaking the video stream into individual packets of data allows for longer cable runs, use in both copper and fiber-optic cables, and allows for higher bandwidth than other video formats. It is relatively easy to convert from DisplayPort to HDMI (computers with HDMI output ports already do this internally) and dual-mode DisplayPort outputs (DP++) have built-in adapters to output a HDMI signal for use with passive DisplayPort to HDMI adapters.
HDMI historically uses a Transmission-Minimized Differential Signaling (TDMS) video signal originally based on DVI's signal, this requires more power to operate at the same cable lengths as DisplayPort and requires significantly more processing power to convert from HDMI to DisplayPort packet-based data. The latest HDMI specifications enable the new Fixed Rate Link (FRL) which is packet based similar to but not directly compatible with DisplayPort.
Externally powered HDMI to DisplayPort adapters do exist, these generally have a USB or small barrel plug for power, and can convert from a HDMI Source to DisplayPort Sink. In most cases they have reduced resolution or refresh rates compared to modern signal sources and can introduce delay in the data connection between the display and computer potentially causing reduced connectivity or display performance problems.
We do not currently recommend using HDMI to DisplayPort adapter with our docking stations. In our testing they have been unreliable compared to a native DisplayPort connection. Many of our newer docking stations include both HDMI and DisplayPort outputs to reduce the need for additional adapters or adapter cables.
If you have any questions please feel free to contact us at support@plugable.com and we'll be happy to help!
How to Configure/Adjust Multiple Monitors Using a Windows System
We have a produced a series of short videos that introduce the general concepts of multi-monitor setups in Windows, how to make changes to the way things behave, as well as how to solve common problems.
Direct links to the introductory videos our customers have found the most useful are:
- Introduction to Multiple Displays in Windows
- Common Multi-Monitor Problem—Spatial Orientation
- How To Make a Display the ‘Main’ Display in Windows
- Multi-Monitor Problem—Spatial Orientation Part Two
- Introduction to Display Scaling in Windows
We also maintain a playlist that contains all of the multiple monitor tutorial videos we have made .
Understanding and Troubleshooting Network Performance
Computer networking is a complex topic. In this article, we'll be taking a deep dive on the nuances of network performance for those who need some additional explanation while striving to be concise, and to educate users of various experience levels relating computer hardware and computer networking.
If you just need to know how to perform a network performance test/benchmark, jump down to configuring iPerf.
Core Network Concepts
LAN vs WAN
With regards to network performance, it is crucial to first separate whether an issue is with Wide Area Network (WAN) performance, or if the issue is with Local Area Network (LAN) performance.
Your LAN is essentially the network inside your home or business. Many homes use a combination modem/router device provided by their Internet Service Provider (ISP). In some cases, especially in businesses, you may have a separate modem and router, along with other equipment connecting to the router such as a network switch.
Your modem, and the connection it establishes to your ISP—whether through coaxial cable, fiber, phone lines, or long-range wireless—essentially marks the point between the WAN and the LAN. The connection your modem makes to your ISP is the WAN, and any devices you connect through your router behind that modem belong to the LAN.
Link Rate
Almost every type of connection your computer makes to any piece of hardware will have a link rate of some kind. The link rate establishes how fast data can possibly be transferred across any given connection, but it does not guarantee how fast the hardware on either end of the connection will actually transfer data.
The concept of link rates, and their related bottlenecks, is likely best conveyed by giving an example of what connections might be involved in transferring a file from one computer on your LAN to another.
- 800Mbps—The file source is a USB 3.0 thumb drive capable of 100MB/s (800Mbps) read/write.
- 480Mbps—The USB 3.0 thumb drive is plugged into a USB 2.0 port on the PC, which has a maximum throughput of 480Mbps
- 1000Mbps—PC1's Ethernet connection establishes 1Gbps (1000Mbps) link to the router via Ethernet
- 300Mbps—The router connects to a second PC (we'll refer to this as PC2) via Wi-Fi, and it has established a 300Mbps link to the Wi-Fi adapter on PC2
- 480Mbps—The Wi-Fi adapter on PC2 is connected via a USB 2.0 port. The link rate of the USB connection to PC2 is at 480Mbps
- 6000Mbps—PC2 is going to store the file on an internal hard drive with a link rate of 6Gbps
- 1600Mbps—File Destination: SATA hard drive capable of 200MB/s (1600Mbps) read/write.
Following this chain, we see that 300Mbps is the slowest link rate established. This means that, regardless of the link rates established elsewhere, the absolute maximum the data can possibly be transferred is 300Mbps.
if we were to change the Wi-Fi connection to a wired Ethernet connection capable of 1Gbps, our performance bottleneck would then become the USB 2.0 connection to the USB drive where the file is stored.
Ports and Interfaces
Interfaces
A network interface represents connections, whether wired or wireless, that are made to form a network between devices.
Ports
Some may refer to physical hardware connections as "ports". For the purposes of networking, ports are logical constructs that can also be referred to as "network ports". Each network interface has 65,535 of these logical ports. Each port on a network interface is a separate data connection.
Benchmarking Network Adapter Performance
To properly benchmark network adapter performance, we need to:
- Use a simple LAN configuration
- Eliminate bottlenecks, especially link rate bottlenecks
Websites like speedtest.net, fast.com, and other performance tools in your web browser are going to use your WAN connection, and are not appropriate for determining if a network adapter is working well.
Transferring files from one computer to another on your LAN is typically not the best way to benchmark a network adapter. File transfers are bottlenecked by a number of things, including performance limitations of the disk the data is on, and often times a lack of establishing parallel network connections to perform the task.
One of the most accurate ways to benchmark network performance on a LAN is by using iPerf . To more effectively benchmark network adapter performance, it is best to establish a point-to-point connection between two PCs, rather than connecting through a router or switch.
Configuring iPerf
To test a connection using iPerf, you'll need at least two network interfaces, and preferably two computers. You'll also need to know the IP (Internet Protocol) address assigned to each network interface . One network interface will function as an iPerf server, and the other network interface will function as an iPerf client. Lastly, you'll need to download the version of iPerf 3.x that's appropriate for your computer's operating system and extract/install it .
Windows
- Make sure the drivers for both network interfaces involved in the test are using up-to-date drivers. Drivers for Plugable products can be found here.
- Download and extract iPerf for Windows
- Open Command Prompt
- Press Windows Key + R or + R, then enter
cmdin the window that appears - Search the Start Menu for
Command Prompt, and open it
- Press Windows Key + R or + R, then enter
- Navigate Command Prompt to the directory the directory where iPerf is located
- The
cdcommand is for 'change directory'- If you have a folder named 'iperf' on your Windows desktop, you can reach it in command prompt with the command
cd %USERPROFILE%\Desktop\iperf
- If you have a folder named 'iperf' on your Windows desktop, you can reach it in command prompt with the command
- The
- Run iperf in server mode via Command Prompt
iperf3.exe -s
macOS
- Usually it is best to install iperf on macOS using brew in Terminal
- Make sure the drivers for both network interfaces involved in the test are using up-to-date drivers
- Open Terminal
- Run iPerf in server mode
iperf3 -s
Linux
- Usually it is best to install iperf using the package manager in your Linux distro. For example, in Ubuntu, use
apt: sudo apt install iperf3
- Make sure the drivers for both network interfaces involved in the test are using up-to-date Drivers
- Open Terminal
- Run iPerf in server mode
iperf3 -s
Next, you'll need to run iPerf in client mode, targeting the IP address of the server/interface where iPerf is running in server mode. Additionally, we'll run the test for 30 seconds using -t 30 and with four parallel connections using -P 4. Running 4 parallel connections is optimal for saturating a network link.
Windows
- Open Command Prompt
- Press Windows Key + R or + R, then enter
cmdin the window that appears - Search the Start Menu for
Command Prompt, and open it
- Press Windows Key + R or + R, then enter
- Navigate Command Prompt to the directory the directory where iPerf is located
- The
cdcommand is for 'change directory'- If you have a folder named 'iperf' on your Windows desktop, you can reach it in command prompt with the command
cd %USERPROFILE%\Desktop\iperf
- If you have a folder named 'iperf' on your Windows desktop, you can reach it in command prompt with the command
- The
- Run iperf in client mode via Command Prompt (replace 192.168.0.200 with the IP address of the server/interface where iPerf is running in server mode)
iperf3.exe -c 192.168.0.200 -t 30 -P 4
macOS / Linux
- Open Terminal
- Run iPerf in client mode (replace 192.168.0.200 with the IP address of the server/interface where iPerf is running in server mode)
iperf3 -c 192.168.0.200 -t 30 -P 4
iPerf should start performing a network performance test. If the test fails to start, make sure that iPerf is not being blocked by your PC's/Mac's firewall.
Why iPerf is Ideal for Benchmarking
Unlike a file transfer, iPerf runs in memory on the PC and generates data to send using the CPU directly. This alleviates potential bottlenecks generated by storage devices, and allows you to explicitly control how many parallel connections are being used to transfer data rather than being unsure if parallel network connections are being used by other means.
Conclusion
There's a lot more to networking that isn't covered in this article, but we hope this helps explain enough to get an accurate measure of your network performance.
If you need assistance with your Plugable product that features network connectivity, please contact us for further assistance.
No Sound? How to Change Your Default Audio Device to Your Plugable Product
Whether you're on Windows, macOS, or Linux, it's common to add new audio devices to your computer.
Some examples of additional audio devices you may want to switch to include:
- Bluetooth headsets, headphones, and speakers
- Speakers built into a display, such as a TV or monitor
- A USB sound card, digital audio converter (DAC), or analog to digital converter (ADC)
- USB microphones
- Audio jacks on a docking station
These steps don't apply to the Plugable Performance NIX HDMI Capture Card (USBC-CAP60).
Here are the steps that you need to set a new default audio recording or output device on different operating systems.
Set Audio Output Device
Set Audio Recording Device
Set Default Playback Device in Windows
- Check that your device is properly connected, and that any necessary drivers are installed
- It is also a good idea to make sure that your sound device is turned on, and that the device's volume control is not at the absolute minimum setting
- Right-click on the speaker symbol in the Windows taskbar/system tray
-
Windows 7/8.x—Select Playback Devices. The Sound window will open with the Playback tab highlighted
-
Windows 10/11—Select Open Sound Settings then click the link under 'Related Settings' for Sound Control Panel, then click the Playback tab

- Alternatively, after selecting Open Sound Settings, use the dropdowns under the Output header
-
Windows 7/8.x—Select Playback Devices. The Sound window will open with the Playback tab highlighted
- Find your device in the window
- A Plugable USB 3.0 docking station or sound-enabled display adapter will appear as Plugable Audio
- A Plugable USB 3.0 Silicon Motion docking station or sound-enabled display adapter will appear as SMI USB Audio
- A Plugable USB 2.0 docking station will appear as USB Multimedia Audio Device
- A Plugable USB Audio adapter will appear as USB Audio Device
- Right-click on the device you found in step 3 and select Set as Default Device. A check mark should appear next to your device, and sound should now play through it
- Click OK to exit the window
Additional Configuration for Bluetooth
Please see our pairing and configuration guide for Bluetooth devices.
Set Default Playback Device in macOS
- Open System Preferences
- Click Sound
- Select Output
- Select the most appropriate device
- A Plugable USB Audio adapter will appear as USB Audio Device
Set Default Playback Device in Linux
- Ensure that you audio device is connected to the PC
- If the audio device is self-powered, it is a good idea to make sure that it is powered on, and that the device's volume control is not at the absolute minimum setting
- Launch the 'Settings' application in your distro
- Go to the 'Sound' option
- Find the dropdown for your 'Output Device', and change it to your preferred output device
- For additional sound device controls, you may want to consider using Pulseaudio Volume Controls (package name pavucontrol)
Set Default Recording Device in Windows
- Check that your device is properly connected, and that any necessary drivers are installed
- It is also a good idea to make sure that your sound device is turned on, and that the device's volume control is not at the absolute minimum setting
- Right-click on the speaker symbol in the Windows taskbar/system tray
-
Windows 7/8.x—Select Recording Devices. The Sound window will open with the Recording tab highlighted
-
Windows 10/11—Select Open Sound Settings then click the link under 'Related Settings' for Sound Control Panel, then click the Recording tab

- Alternatively, after selecting Open Sound Settings, use the dropdowns under the Input header
-
Windows 7/8.x—Select Recording Devices. The Sound window will open with the Recording tab highlighted
- Find your device in the window
- A Plugable USB 3.0 DisplayLink docking station or sound-enabled display adapter will appear as Plugable Audio
- A Plugable USB 2.0 docking station will appear as USB Multimedia Audio Device
- A Plugable USB Audio adapter will appear as USB Audio Device
- Right-click on the device you found in step 3 and select Set as Default Device. A check mark should appear next to your device, and sound should now play through it
- Click OK to exit the window
Additional Configuration for Bluetooth
Please see our pairing and configuration guide for Bluetooth devices.
Set Default Recording Device in macOS
- Open System Preferences
- Click Sound
- Select Input
- Select the most appropriate device
- A Plugable USB Audio adapter will appear as USB Audio Device
Set Default Recording Device in Linux
- Ensure that you audio device is connected to the PC
- If the audio device is self-powered, it is a good idea to make sure that it is powered on, and that the device's volume control is not at the absolute minimum setting
- Launch the 'Settings' application in your distro
- Go to the 'Sound' option
- Find the dropdown for your 'Input Device', and change it to your preferred input device
- For additional sound device controls, you may want to consider using Pulseaudio Volume Controls (package name pavucontrol)
My Docking Station/Adapter Works Well With My Windows Laptop, but When I Close the Lid the Displays and Laptop Turn Off or Sleep. How Do I Fix This?
Windows defaults to putting the computer to sleep when the lid is closed, even if there are external displays and devices connected, we can change this setting to enable closing the lid while using a docking station.
Recommended Setup
To ensure the computer can reliably function with the lid closed there are some requirements and recommendations:
- The system should be powered: This can be from a USB Type-C Docking Station with host charging, or by connecting the laptop's original power source.
- There should be at least one external display connected, this can be through a docking station, or directly to the computer.
- There should be a keyboard and mouse connected, either through a docking station, USB Hub, or directly to the computer.
Windows 11 24H2 and Newer
- Right-click on the Start menu and select Power Options from the context menu

- Expand the Lid, power & sleep button controls sub-section

- Under Plugged in select Do Nothing from the Closing the lid will make my PC context menu
Windows 11 23H2 and Earlier
- Right-click on the Start menu and select Power Options from the context menu

- In the upper left corner of the settings window, in the search box, type "lid" then select Change what closing the lid does from the search results

- Make sure the setting for When I close the lid under the Plugged In column is set to Do Nothing

- Click the Save Changes button to apply the new settings.
Windows 10
- Start by right-clicking on the Start button and select Power Options from the menu.
- From the right side of the Power Options settings page, select the blue link for Additional power settings

- From the choices present on the left-hand side of the Power Options window, please click on Choose what closing the lid does
- Make sure the setting for When I close the lid under the Plugged In column is set to Do Nothing

- Click the Save Changes button and restart the system (making sure that the laptop's power adapter is also connected) and test the behavior again.
Closing the lid should no longer put the computer into sleep mode when an external display and power source is connected, instead one of the external displays should now become the Primary display with the desktop icons instead of the laptop's built-in display.
When to open the lid?
The laptop lid may still need to be opened when performing any of the following:
- To power on the computer from a fully powered off state
- To log into the computer if logged out or if the computer is restarted with the lid closed
- To wake the computer from a deep sleep state (hibernation, or Windows hybrid sleep states)
If you have any questions please feel free to contact us at support@plugable.com and we'll be happy to help!
Legacy macOS DisplayLink Driver Installation Instructions for macOS 10.14 Mojave or 10.15 Catalina
Unsure which version of macOS you have installed? Click on the ‘Apple’ icon in the menu bar on your desktop and select ‘About this Mac’. A new window will open and display the system’s macOS version.
'Legacy' DisplayLink Driver installation for macOS 10.15 Catalina
We also have a video that demonstrates this process here –> https://youtu.be/ixWKrd5SLKs
Before you begin
If have installed a previous version of the DisplayLink driver, please uninstall it and then reboot your system before proceeding.
1. Download the latest driver for macOS 10.15 Catalina from here -> Link
2. Navigate to your Downloads folder and double-click on the DisplayLink driver download

3, The disk image of the driver will mount, and automatically open the DisplayLink Installer main landing page.

4. Double-click on the ‘DisplayLink Software Installer.pkg’ file. The Install DisplayLink Driver page will open.

*** Depending on your system’s security settings, the installer may not open and instead present you with a warning ***

Click on the ‘OK’ button to dismiss the warning, and then open ‘System Preferences’ (gear icon) and then open the ‘Security & Privacy’ application.

Click on the ‘Open Anyway’ button in the lower right-hand portion of the application window. Then click the ‘Open’ button within the next prompt.

5. Click the ‘Continue’ button shown within the installer’s ‘Introduction’ screen.

6. Click the ‘Agree’ button to accept the license.

7. Click the ‘Install’ button.

8. Click the ‘Continue Installation’ button. The system will need to be restarted when the installation is complete.

9. Enter your system password and click the ‘Install Software’ button.

10. After a few moments, the installer should report a successful installation.

11. The system should also prompt you to access the System Preferences to grant necessary permissions to the DisplayLink driver. Click on the ‘Open System Preferences’ button.

*** If the prompt described above did not appear automatically, manually open the ‘System Preferences’ application (gear icon in the macOS dock at the bottom of the screen) and select the ‘Security & Privacy’ application. Within the ‘Security & Privacy’ application click on the ‘Privacy’ tab. Scroll down in the list of items on the left-hand side of the application window and click to select ‘Screen Recording’. The proceed to the next step ***
12. The ‘Security & Privacy’ application should open and default to showing the ‘Privacy’ tab. On the right-hand side of the application window there should be a single entry entitled, ‘DisplayLinkUserAgent’. Click to place a checkmark next to this entry.
*** Important note – the contents of your screens (displays) are not being recorded. This setting just enables the DisplayLink driver to access the information generated by the system’s built-in graphics adapter to generate the image shown on the DisplayLink-connected displays. ***

13. After having placed a checkmark next to the ‘DisplayLinkUserAgent’ entry, click the ‘Quit Now’ button in the prompt that appears.

14. Close the ‘Security & Privacy’ application, and then restart your system. The DisplayLink device should start working after the restart is complete.
'Legacy' DisplayLink Driver installation for macOS 10.14 Mojave
** Before you begin **
If have installed a previous version of the DisplayLink driver, please uninstall it and then reboot your system before proceeding.
1. Download the latest driver for macOS 10.14 Mojave from here -> Link
2. Navigate to your Downloads folder and double-click on the DisplayLink driver download
3. The disk image of the driver will mount, and automatically open the DisplayLink Installer main landing page

4. Double-click on the ‘DisplayLink Software Installer.pkg’ file. The Install DisplayLink Driver page will open

5. Click ‘Continue’

6. Click the ‘Agree’ button

7. Click ‘Install’

8. Click ‘Continue Installation’ The system will need to be restarted when the installation is complete

9. Enter your system password and click the ‘Install Software’ button


10. There is a chance that the security settings in macOS may block the installation of the DisplayLink extension

11. If that occurs, click on the ‘Open Security Preferences’ button and click the ‘Allow’ button at the bottom of the window to grant permission for the extension to be loaded. ** Important note – this approval must be granted within 30 minutes of the driver installation or the process will not work. A fresh installation must be performed to reset this timer. **
There is also a chance that the warning message about the blocked System Extension will not appear, but macOS may still block the extension. After the driver installation completes, please double-check that the necessary approval was granted by clicking the ‘System Preferences’ icon (the gear) and then clicking on the ‘Security & Privacy’ icon. From the window that appears please ensure the DisplayLink driver is Approved by clicking the ‘Allow’ button.

12. Close the ‘Security and Privacy’ window. The DisplayLink installation should now complete

13. Click on the ‘Restart’ button to restart your system. The DisplayLink device should start working after the restart is complete.
'Legacy' DisplayLink Driver removal for macOS 10.14 Mojave and 10.15 Catalina
We also have a video that demonstrates this process here –> https://youtu.be/VRRLJf6D7vc
1. Click the Spotlight magnifying glass icon in the Apple Menu, and search for ‘DisplayLink Software Uninstaller’. Double-click on the result

2. The uninstall window will appear

3. Click the ‘Uninstall’ button

4. Enter your account password and click ‘OK’

5. After a few moments the process will complete. Click the ‘Restart’ button to complete the removal process.
My Windows Computer Will Not Boot Properly When a Docking Station, USB Hub, USB Adapter, or USB Storage Drive Is Connected
If your Windows computer will not boot properly when a docking station (such as the Plugable UD-3900), USB hub (such as the Plugable USBC-HUB7C), or USB hub adapter (such as the Plugable USBC-7IN1E) is connected most often the cause is an external device connected to the product (for example an external USB storage drive) as opposed to the product itself.
There are also cases where an external USB storage device (such as a Plugable USBC-NVME SSD enclosure) is the only device connected that can sometimes produce a similar result.
If you are affected by this condition while using a docking station, USB hub, or USB hub adapter, please temporarily disconnect all of the external devices from the product. The only remaining connections should be the product's external power source (if it has one) and the cable connecting the product to the host computer.
While in this simplified physical configuration, reboot the host computer in order to test the behavior. Presuming the host computer boots as expected while in the simplified configuration, reconnect each external device back to the product one at a time and reboot after each one to test the behavior again. This process should isolate the source of the issue.
In cases where only an external USB storage device is in use, please temporarily disconnect the USB storage device from the host computer and then reboot in order to test the behavior again.
To expand further, in our experience helping others the most common cause of this behavior is an external USB storage drive connected to one of the product's USB ports. In some cases, a Windows computer may try to boot from an external storage drive by mistake as opposed to the host computer's built-in storage drive. Since most external USB storage drives are not 'bootable', this can interrupt the boot process.
If this behavior occurs, the most common way to mitigate the behavior is to access the host computer's System BIOS (also known as UEFI firmware) to change the 'boot order' settings to ensure that the host computer's internal storage drive is the first boot option. Doing so helps ensure that the host computer will not try to boot from an external USB storage device.
Every Windows host computer system is different, so the best resource for accessing the System BIOS and changing the settings is the manual for the host computer provided by the manufacturer of the host computer.
Applications That Use OpenGL Such As Google Sketchup or Google Earth Do Not Work As Expected When Connected to a DisplayLink-Based Docking Station
Docking stations based on DisplayLink USB video technology are in essence a 'virtual' graphics adapter that relies on the host laptop's CPU and internal physical graphics processing unit (aka as GPU) to generate the information shown on the dock-attached displays.
In rare instances, Windows applications that use a technology known as OpenGL to draw the image shown on the display will attempt to direct OpenGL related tasks to the DisplayLink-based docking station's virtual graphics adapter, and not to the 'real'/'physical' GPU within the laptop.
Since the dock is not a physical GPU that supports OpenGL, this can sometimes cause applications that make use of OpenGL (such as Google Earth or AutoCAD) to not work as expected or result in various types of error messages.
The true root cause of this behavior can vary, and ultimately lies outside of the docking station or its associated DisplayLink driver. In some cases the root cause lies within the Windows driver for the host system's physical GPU and in rarer cases within the Windows operating system itself.
In some cases updating either the driver for the system's internal GPU or updating Windows itself (when Microsoft provides such updates) can help, however that is unfortunately not always the case.
If updating those components does not help, in most cases there are two possible workarounds.
The first is to configure Windows to have the ‘Main’ display set to a display directly connected to the host system's built-in internal GPU, whether that is an internal laptop display or another external display connected to one of the system's built-in video outputs (a quick guide to doing so is here -> https://youtu.be/7nnKztRZXsw).
If the first option does not prove a suitable workaround, the second option is to boot the system without the dock connected, launching the affected application, and then connecting the dock may also help.
Why Aren’t My Monitors Working Within macOS After Upgrading to a Newer Version of the DisplayLink Manager Graphics Connectivity App?
When upgrading the DisplayLink Manager Graphics Connectivity App to new version within a macOS system, the update process will cause the older version of the App to quit. As a result, any monitors connected to a DisplayLink-based USB video adapter or docking station will stop working.
The solution is to manually start the new version of the DisplayLink Manager Graphics Connectivity App by double-clicking on the App's icon within the macOS 'Applications' folder within the macOS Finder. This will restart the DisplayLink Manager Graphics Connectivity App, which in turn will enable any monitors connected to a DisplayLink-based USB video adapter or docking station to start working again.
DisplayLink Products Recommended for macOS
This article intends to provide a list of Plugable products that utilize DisplayLink technology that we currently recommend for use with macOS Mojave 10.14 and newer versions of the macOS operating system. For additional information regarding the current limitations with DisplayLink adapters and docks with macOS, please look at our KB article here: https://kb.plugable.com/question/724337
DisplayLink docks that are recommended with USB 3.0 Type-A and USB 3.0 Type-C connection to laptop:
Plugable UD-3900 Dual Display Universal Docking Station (UD-3900)
Plugable USB 3.0 Dual Monitor Horizontal Docking Station (UD-3900H)
Plugable Dual HDMI USB Universal Docking Station For Windows (UD-3900Z)
Plugable Dual 4K Display HDMI or DisplayPort Universal Docking Station (UD-6950Z)
Plugable UD-6950 USB 3.0 Dual DisplayPort 4K Docking Station (UD-6950)
Plugable UD-6950H USB 3.0 Dual 4K Display Horizontal Docking Station with DisplayPort and HDMI (UD-6950H)
DisplayLink docks that are recommended that support USB-C power delivery to the laptop:
Plugable USB-C 5-Display Docking Station with HDMI 2.1 and 140W charging (UD-7400PD)
Plugable Thunderbolt 4 Docking Station for 4K Quad Monitors, 100W Laptop Charging (TBT-6950PD)
Plugable USB-C Docking Station, Dual 4K Monitors, 100W Laptop Charging (UD-6950PDH)
Plugable USB-C Triple 4K Display Docking Station with 100W Laptop Charging - Horizontal (UD-6950PDZ)
Plugable USB-C Triple HDMI Display Docking Station with 100W Laptop Charging - Horizontal (UD-3900PDZ)
Plugable USB-C Triple 4K Display Docking Station with 100W Laptop Charging - Vertical (UD-ULTC4K)
Plugable USB-C Triple HDMI Display Docking Station with 100W Laptop Charging - Vertical (UD-ULTCDL)
Plugable USB-C Triple Monitor Docking Station with 3x HDMI Ports, 100W Laptop Charging (UD-3900PDH)
Plugable USB-C Docking Station for 4 Monitor Setup, 96W Laptop Charging (UD-3900C4)
Plugable USB-C Dual HDMI Docking Station, 100W Pass Through Charging (USBC-6950PDZ)
DisplayLink adapters that are recommended:
Plugable Dual Monitor USB-C to HDMI Adapter, 4K 60Hz (USBC-6950M)
Plugable USB-C Quad 4K HDMI Graphics Adapter With up to 100W USB-C PD Pass-through Charging (USBC-7400H4)
Docking Station Power Adapters
Below is a list of power adapter models used by Plugable docking stations. We offer refurbished replacement power adapters on eBay as they are available for purchase, however, we may not have replacement power adapters available for all of our docking stations.
If the power adapter for your docking station or region is not listed, out of stock on eBay or if you have any other questions regarding replacement power adapters for our docks please contact us at support@plugable.com and we will be happy to assist further.
We offer a 30-day return period for our replacement power adapters listed on eBay.
| Dock Models | Power Supply Model Number | Replacement Power Supply (if available) |
|---|---|---|
| USB 3.0 / USB-C Docking Stations | ||
| UD-3900 UD-3000 UD-5900 UD-PRO8 UD-3900C |
DSA-24PFS-05 |
|
| UD-3900H | P120W2000U |
|
| UD-3900PDZ - 100W (purchased from March 2025) | A18-135P1B |
|
| UD-3900Z | ADS-26SGP-12 12024E |
|
| UD-6950 | A16-045N3A |
|
| UD-6950H | P200W2000UG |
|
| UD-6950Z | ADS-40SGP-19 20040G |
|
| UD-CA1 UD-CA1A |
EA10953D-200 |
|
| UD-ULTCDL (MK1 original and MK2 updated version) Note: Check here to determine what version of dock you have |
A16-065N2A (MK1 model) A18-135P1B-Rev3 (MK2 model) Note: MK2 model adapters will work with MK1 docks |
|
| UD-ULTC4K (MK1 original and MK2 updated version) Note: Check here to determine what version of dock you have |
A16-100P1A (MK1 model) A18-135P1B-Rev3 (MK2 model) Note: MK2 model adapters will work with MK1 docks |
|
| UD-3900C4 |
A18-135P1B-Rev3 |
North America plug |
| UD-3900PDH UD-3900PDZ - 60W alternative power adapter |
PS200D06500G1 |
North America plug |
| UD-768PDZ |
PA-1131-72 v2 |
North America plug |
| UD-6950PDZ - 100W (purchased from February 2025) |
A18-135P1B |
North America plug |
| UD-MSTH2 |
ADS-110DL-19-1 200110E |
North America plug |
| UD-MSTHDC |
ADS-110DL-19-1 200110E |
North America plug |
| UD-CAM |
A16-100P1A |
|
| UD-CUBE |
EA1024CR-050 |
|
| UD-6950PDH |
PS200D06500G1 (v1 of dock*) F-J-SW202720006700 (v2 of dock with serial numbers 4157 or newer*) *For more details about v1 and v2 UD-6950PDH docks visit our Knowledge Base article |
North America plug (v1) North America plug (v2) |
| Thunderbolt / USB4 Docking Stations | ||
| TBT4-UDZ |
PA-1131-72 v2 |
North America plug |
| TBT3-UDC1 | PA-1131-72 v1 |
|
| TBT3-UDV | A18-135P1B-Rev1 |
|
| TBT3-UDZ | PA-1171-72 |
|
| TBT3-UDC3 | PA-1171-72 |
|
| TBT4-HUB3C | ADS-110DL-19-1 200110E |
|
| USB4-HUB3A |
ADS-110DL-19-1-200100E |
North America plug |
| TBT4-UD5 | FJ-SW202720006400 |
North America plug |
| TBT4-UDX1 | A18-135P1B-Rev4 A18-135P1B-Rev3 (Large Barrel) |
|
| TBT-6950PD | YW180A2-2100858 |
North America plug |
| UD-4VPD |
PA-1171-72 |
North America plug |
When My DisplayLink-Based Product Is Connected to My Mac Running macOS 12 Monterey or macOS 13 Ventura, I Do Not See ‘Notifications’ From the Operating System. When I Disconnect the DisplayLink-Based Product From My Mac, Notifications Work As Expected. Why Is This?
UPDATE - 3/11/2025 - Content switched to Internal for historical purposes. This KB has been superseded by this new KB --> https://kb.plugable.com/question/3137440
Plugable has received reports of Notifications not working as expected when a DisplayLink-based product (such as our UD-3900 or UD-6950Z docking stations) is connected to a Mac running macOS 12 Monterey.
The cause of this behavior is still being investigated, however in our experience making a small change within the ‘Notifications & Focus’ preference settings can help.
For macOS 12 Montery, please follow these steps:
- Click on the ‘System Preferences’ icon (looks like a gear) in the macOS Dock at the bottom of your screen
- Click on the ‘Notifications and Focus’ application
- At the bottom of the ‘Notifications and Focus’ application window, click to place a checkmark in the ‘When mirroring or sharing the display’ option under the ‘Allow notifications’ section. An example screenshot with this option highlighted is included below:

For macOS 13 Ventura, please follow these steps:
- From Finder, click on the Apple Menu then select System Settings
- On the left side select "Notifications"
- On the right side select the option to "Allow notification s when mirroring or sharing the display"
- Under Application Notifications select "DisplayLink Manager"
- Toggle on the "Allow notifications" option at the top


The Audio Output From My DisplayLink-Based USB Docking Station or USB Video Adapter Is Not Working Fully As Expected When Used With macOS 12 Monterey. Why Is This Happening, and How Do I Fix This?
UPDATE 5/24/2022 - To the best of Plugable's knowledge, the unexpected behavior described below has been resolved by the macOS 12.4 update. While the issue has been resolved, the information below has been retained for historical reference.
Plugable’s products based on DisplayLink technology have the ability to send an audio signal out via their 3.5mm analog audio jacks or via their HDMI or DisplayPort video output ports (which can also carry an audio signal).
Examples of Plugable products based on DisplayLink technology are the UD-3900, UD-6950Z, or USBC-6950U. Any Plugable product based on DisplayLink technology will have a 'DisplayLink' logo printed somewhere on the product. If a Plugable product does not have this logo, then it does not use DisplayLink technology.
In some cases, when DisplayLink-based products are used with a Mac running macOS 12 Monterey the audio signal may not be heard when switching to the DisplayLink-based device.
This behavior appears to be tied to the order in which an audio output device is selected and used within macOS. For reference, the macOS driver used for the audio device within any DisplayLink-based product is provided by Apple and built-in to macOS.
To expand further, consider the following two examples:
‘Working’ example
- A Mac system is powered on with a DisplayLink device already connected.
- The DisplayLink device is set to the default audio output device within the ‘Sound’ macOS System Preferences application.
- An application plays a file that contains audio.
- The audio signal is heard properly via the DisplayLink device.
‘Not working’ example
- A Mac system is powered on without a DisplayLink device connected
- The Mac’s built-in audio output device is set as the default audio output device within the ‘Sound’ macOS System Preferences application.
- An application plays a file that contains audio.
- The audio signal is heard properly via the Mac’s built-in audio output device.
- A DisplayLink device is connected to the Mac
- The default audio output device within the ‘Sound’ macOS System Preferences application is changed to the DisplayLink device.
- An application plays a file that contains audio.
- An audio signal is NOT heard via the DisplayLink device.
At this time, there are three potential workarounds for this behavior:
- Restart the Mac
- Completely close the application that is affected by the behavior, and then restart the application
- Execute this command from within the macOS Terminal application (without the quotes) --> 'sudo killall coreaudiod'
Can Silicon Motion and DisplayLink-based Docking Stations and Graphics Adapters Work Together?
Can Silicon Motion and DisplayLink-Based Docking Stations and Graphics Adapters Work Together?
Yes, Silicon Motion and DisplayLink-based products can work together and be used at the same time on the same computer. This requires that the software drivers for both types of products are installed on the host system.
How Silicon Motion and DisplayLink Products Work Together
Both Silicon Motion and DisplayLink utilize USB graphics technology that can coexist on a single operating system. To ensure proper functionality, users must download and install the specific drivers associated with each respective chipset.
While Windows limits are typically performance-based recommendations, the actual ceiling of adding external monitors is much higher.
Plugable recommends up to 8 external 4K displays via DisplayLink for productivity workloads, but more is theoretically possible for high-end computers.
With Silicon Motion Plugable recommends up to 4 displays using Silicon Motion based adapters. macOS often enforces a hard limit on the number of addressable displays.
Applicable To
USBC-7400H4
USBC-6950M
USBC-6950UE
USBC-6950U
UGA-4KHDMI
UGA-HDMI-2S
UGA-HDMI-S
USBC-768H4
USBC-MSTH2
UGA-DP-S
USB3-3900DHE
USB-VGA-165
UGA-4KDP
UGA-2KHDMI
UGA-165
USBC-MSTH3
UGA-3000
Do Plugable products support the Apple SuperDrive?
Unfortunately Plugable products do not support the Apple SuperDrive.
The Apple SuperDrive has stringent power requirements that can only be met by directly connecting the SuperDrive to your host laptop. As a result at this time Apple recommends only using their USB-C adapter cables. You can find more information on that here → How to connect the Apple USB SuperDrive
If you have purchased a Plugable product to use with your Apple SuperDrive, and would like some additional assistance please do not hesitate to reach out. You can do so by emailing support@plugable.com, or going to Plugable.com/Support.
Does my DisplayLink-based product support color adjustment such as Night Light or Night Shift via the host operating system?
Modern operating systems support adjusting the color of the image shown within external displays in order to make the image more pleasing depending upon the time of the day.
In Windows 10 and Windows 11, this feature is known as ‘Night Light’ → https://support.microsoft.com/en-us/windows/set-your-display-for-night-time-in-windows-18fe903a-e0a1-8326-4c68-fd23d7aaf136
In ChromeOS, this feature is also known as ‘Night Light’ → https://support.google.com/chromebook/answer/9145848?hl=en
In macOS, this feature is known as ‘Night Shift’ → https://support.apple.com/en-us/HT207513
When using a DisplayLink-based product based on the DL-3xxx, DL-5xxx, or DL-6xxx chipsets, as of today the level of support for color adjustment is as follows:
| Operating System | Color adjustment feature name | Level of support when using DisplayLink-based product |
Windows 10 & 11 |
Night Light |
- Supported when using DisplayLink driver version 10.3 M0 or newer - The 3rd-party utility f.lux also has native support for DisplayLink-based devices |
| ChromeOS (version 100 or newer) |
Night Light |
Supported |
| macOS 11, 12, 13 |
Night Shift |
- Not Supported - Experimental support for color adjustment via the 3rd-party utility f.lux is available when using DisplayLink Manager version 1.8.0*** |
*** More information about this feature is available here → https://support.displaylink.com/knowledgebase/articles/1990237-displaylink-manager-app-f-lux-support-option